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Description[]

Rogue

The Rogue is one of three playable classes in AL. The Rogue class is a fun damage dealer, though she has significantly weaker armor and health compared to the Warrior class. Rogues will expect to use quite a bit of health potions in tight situations. Thus, Rogues will have to play smart and run strategically with other classes.

Although the Rogue is generally lacking in survivability, her strong suit is dealing high damage over a short period of time. The Rogue's preferred skill is dexterity (DEX), boosting dodge and critical hit chance. The primary duty of the Rogue is to deal damage.

Appearance[]

The Rogues of Arlor are all female, unlike Warriors, who are male. They wear sleek clothes. They wear light Armor, flourishing either a bow or double daggers. In the main sprite, the rogue wears a long green shirt, no pants, a belt with a golden ring.

Primary Skills[]

Rogueskills

Skills provide players a variety of ways to play the game, whether it be for damage output or for health. Each skill requires 1 skill point to unlock. After the skill is unlocked, a total of 4 upgrades can be made.

Shadow Piercer (SP)[]

Upon Use: 32.5 mana, 2-second cool-down, 16-meter range, 8-10 damage, increased damage on a critical.

  • Gouging Rush: Each hit of the Shadow Piercer has a 15% chance of reducing your target’s armor by 10%.
  • Shadow Absorption: Each hit of the Shadow Blade has a 75% chance of returning 10% of your health.
  • Rising Death: Causes you to deliver multiple low damage hits to your target after coming out of a normal Shadow Piercer attack.
  • Leading Dagger: Increases the maximum number of targets pierce with a charged Shadow Piercer to 3.

Aimed Shot (AS)[]

Upon Use: 27 mana, 2-second cool-down, 14-meter range, 11-14 damage, increased damage on critical.

  • Accuracy: Damage from each successful Aimed Shot attack is increased by 10%.
  • Critical Shot: When you achieve a critical hit with an Aimed Shot, the damage will be increased by 250%.
  • Deadly Focus: Increases critical chance by 10% for the next 5 seconds.
  • Shatter Armor: Target's armor is reduced by 15% for 5 seconds.

Razor Shield (RS)[]

Upon Use: 32.5 mana, 20-second cool-down, 3-meter range, 3-4 damage every second for 5 seconds.

  • Whirling Razors: Increase dodge by 20% while Razor Shield is active.
  • Bleeding Cuts: Charging Razor Shield will grant a 25% chance to cause the target to bleed for 5 seconds.
  • Increased Duration: Razor Shield will stay active for an additional 3 seconds.
  • Spinning Freedom: Charging Razor Shield will remove all snare, root, and slow effects from the caster.

Noxious Bolt (NB)[]

Upon Use: 27 mana, 2-second cool-down, 14-meter range, 8-10 damage, poison damage every second for 3 seconds.

  • Lingering Poison: Adds 3 seconds to the duration of poison damage.
  • Strengthening Shot: Increases the impact area of a charged Noxious Bolt to 6 meters.
  • Fragmentation: Each second a target is damaged by Noxious Bolt’s poison, they receive an additional 10% damage.
  • Serrated Arrowhead: Impact damage for each Noxious Bolt is increased by 15%.

Entangling Trap (ET)[]

Upon Use: 21.5 mana, 10-second cool-down, 0.25-meter range, 3-4 damage, increased damage on a critical.

  • Adept Construction: After creating an Entangling Trap, you have a 20% chance of being able to immediately create another one.
  • Razor Wire: Enemies that go through your trap will receive bleeding damage over time.
  • Combustion Tank: Each Entangling Trap that is triggered by an enemy will explode upon decay, dealing high damage to enemies within range of it.
  • Net Retraction: Each trap that you deploy has a 20% chance of casting out a net that pulls targets within range of it.

Shadow Storm Shot (SSS)[]

Upon Use: 32 mana, 5-second cool-down, 14-meter range, 6-8 damage + increased damage on critical.

  • Spreading Shadow: Increase the radius of the shadow storm shot to 6 meters
  • Shadow Focus: Increase damage on a critical by 25%
  • Dark Damage: Increases damage of shadow storm by 15%
  • Shadow Touch: Increases the maximum number of targets hit by a charged shadow storm shot by 2.

Shadow Veil (SV)[]

Upon Use: 21.5 mana, 20-second cool-down, 0.25-meter range, enemies within the smoke have reduced damage and hit chance.

  • Masked Presence: Staying in your Shadow Veil bomb’s smoke will increase any armor by 20%. This buff also applies to any ally of yours that stands in the smoke.
  • Combusting Decay: Causes your Shadow Veil bomb to explode once its smoke has run out.
  • Shadow Absorption: While in the shadow veil you and your allies will do an extra 15% damage.
  • Lingering Fumes: Adds 3 seconds to the duration of your Shadow Veil bomb’s smoke.

Combat Medic (CM)[]

Upon Use: 24.5 mana, 15-second cool-down, throw down healing packs that restore 25% health when picked up.

  • Effective Packs: Increases the amount of damage that each pack heals up to 15%.
  • Trauma Surgeon: Charged Combat Medic will provide a self-heal for the caster.
  • Extra Packs: Increase the number of packs created when using Combat Medic by 1.
  • Good Medicine: The charged version of Combat Medic will add heal-over-time benefits to the target.

Masteries[]

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Ultimates[]

Ultimates are skills designed to help with endgame maps, so they are only unlocked after reaching level 67. Because of their sheer power, ultimates have a long cooldown. The player also cannot have multiple ultimates.

Each ultimate requires 10 skill points to unlock.

Ultimate Aimed Shot (UAS)[]

  • The player deals high damage to a single target.

Medicinal Herb[]

  • The player is healed, regenerating 20% health per second for 15 seconds.

Refuel[]

  • The player and nearby allies receive 100% mana ignore and 100% movement speed increase for 15 seconds.

Useful Passives[]

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Avatar[]

Rogueavatar-1

Builds[]

See Rogue PVP & PVE Builds for more info:

  • Rogue PVP Builds
  • Rogue PVE Builds

Notes[]

Skill and ultimate details like mana usage, damage and healing effects are all dependant on the player's level and equipment.

Rogue Ultimates require a significant buff.

Videos[]

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