Description
Stats are what determines how powerful our characters are. Each Class benefits from one of the three primary attributes. If you wish to know more about stats in AL then this is the place for you.
Primary Stats
Strength - Warriors require STR (Strength) to be as powerful as they can be.
Dexterity - Rogues require DEX (Dexterity) to be as powerful as they can be.
Intelligence - Sorcerers require INT (Intelligence) to be as powerful as they can be.
Rogues & Sorcerers can benefit from some STR points.
The 3 Primary stats also have sub-stats applied to them as well as increasing damage.
STR increases damage for Warriors and gives HP to all classes.
DEX increases damage for rogues and gives Dodge & Critical Chance to all classes.
INT increases damage for sorcerers and gives Mana to all classes.
Other Main Stats
You'll see these on your avatar screen. (On PC press C to show the avatar screen)
- Health - This is keeping you alive. It's the amount of damage you can take before you die. If you've played a game before then you probably know what this is. lol. Is also an Enhancement.
- Mana - This is used to activate skills, May be leeched by enemies. Is also an Enhancement.
- Damage - Your base damage. Is also an Enhancement.
- Bonus Damage - "Damage" or base damage is multiplied by this %.
- DPS - Your damage per second, lower DPS but high damage is better than low damage but high DPS when used with large AOE skills for maximum effect (e.g Bow > Daggers).
- Critical Chance - One of the most important stats among this list. A critical hit hurts the enemies a lot more, and is especially useful when making a lot of hits (Procs). Is also an Enhancement.
- Dodge - Very useful at keeping your legend alive, and a strong Warrior with 70% dodge may just be unkillable. Dodge seems to have a cap at 70%-80%. Is also an Enhancement.
- Armor - This is the amount of damage subtracted from an enemies attack before it affects your health, there is also an Armor cap so boosting your armor to beyond an enemies attack damage doesn't work. But you can always add more health, this is why Health > Armor. Is also an Enhancement.
Other Stats
These may not be visible on your avatar screen but they are still important. Type /stats to view them.
- Movement Speed - The Movement Speed of your character, it may be increased with Elixirs, Pet Happiness Bonuses & Arcane Abilities, Awakening Enhancements, Skills, and maybe some other ways. Is also an Enhancement.
- Stacking Speed - Similar to or perhaps identical to Movement Speed, just named differently; currently we don't see why normal Movement Speed wouldn't stack.
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- Stacking Damage - A simple damage bonus that can be obtained from Elixirs, Pet Happines Bonuses, and maybe other ways. Stacks with other Stacking Damage bonuses, unlike a normal damage bonus. It is quite confusing... but in general, Stacking Damage is better than none stacking damage. (Look for (Stacking) in the description. Is also an Enhancement.
- Stacking Damage Reduction - Also known as mitigation, it gives you a reduction in damage that you take, and it works similiar to how Stacking Damage works, it's better.
- Damage Reduction - It gives you a reduction in damage that you take just like the stacking version but it doesn't stack, and again, just look for the (Stacking) in the description.
- Elite Damage - Gives you more damage against elite enemies, we think it applies the bonus after all other damage calculations but we need dev confirmation to be certain. Is also an Enhancement.
- Boss Damage - Gives you more damage against Bosses, Dev has confirmed it is additive, not multiplicative. We think it applies the bonus after all other damage calculations but we need dev confirmation to be certain. Can be very powerful on lower level characters. Is also an Enhancement.
- Critical Damage - Increase the amount of damage a critical hit deals, good for high crit builds. Is also an Enhancement.
- Haste - Speeds up the cooldown time of your skills. Players often say it caps out at 70%. Is also an Enhancement.
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- Hit Chance - Usually this is 100% but it can be lowered by debuffs caused by bosses or other sources. Enemies can still dodge your attacks even if your hit chance is 100%.
- Bonus Heal - ??? No idea what this is, need dev confirmation lol. Maybe it's for upcoming updates.
- Leech - Health/Mana that can be taken from enemies and applied to you, it's given by Warrior Kraken Armor.
- H/s - Your characters Health Regen per second.
- M/s - Your characters Mana Regen per second.
- Reflect Chance - A chance to reflect damage on sources that deal damage to you. May be achieved by the Ebon Glade Fortress, the Kraken Battle Pendant, and maybe some pets.
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- Gold Loot - Adds a % bonus to the amount of gold you receive from enemies and chests. Avarice & Venal sets are a very effective way to increase your Gold Loot modifier. Is also an Enhancement.
- Luck - Increases your chance to Re-Roll an item into a higher rarity, at 100% Luck, you will always Re-roll the item, if possible. Sometimes a higher rarity item isn't included in the drop table when you looted something. Reroll and luck are the same thing. Is also an Enhancement.
- Taunt Chance - Your chance to get the attention of enemies, so they will attack you instead. It could be instantly overriden by other taunts from other players/sources, but we think that's changed now. Is also an Enhancement.
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- XP Gain Multiplier - The amount of +XP% bonuses your character has, you can get them from Awakening your equipment, using XP Pets, and using Elixirs. Is also an Enhancement.
- Spirit XP Multiplier - Similarly this is the amount of Spirit +XP% bonuses your character has, you can get them from wearing Spirit XP boosting gear, using Spirit XP Pets, and using Elixirs.
- Pet XP Multiplier - Like the other two multipliers, this one is the same. You can increase the bonus by adding points to the Pet XP Passive Skill.
- Pick-Up Radius - Decreases the distance required before your character picks up an item. You can increase the bonus by adding points to the Pick-up Radius Passive Skill.
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- Cosmic Resist - Your resistance to the Cosmic damage type caused by Hedourah. May be increased with a full set of L81-L86 Cosmic Corrupted equipment.
- Nature Resist - Your resistance to the Nature damage type caused by Anons & the other dude. May be increased with a full set of L81-L86 Nature Corrupted equipment.
- Shadow Resist - Your resistance to the Shadow damage type caused by Smear & the other dude lol . May be increased with a full set of L81-L86 Nature Corrupted equipment.
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- Ultimate Charge Rate - The amount of time it takes for your Ultimate Skill to regenerate. Can be boosted using a Kraken Helmet.
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- Lethality - Not to be confused with the equipment modifier, this is a % chance to instantly kill something, "*EXECUTED*" will appear on screen when it happens. Is also an Enhancement.
- Tenacity - Shortens cool down timers for debuffs.